![]() ![]() John McKernon and City Theatrical announce that Lightwright 6, the newest version of the multi-award winning software for managing entertainment lighting paperwork, will be released in April 2016. Lightwright is an iconic industry standard on Broadway and in other areas of live entertainment, and was created to help designers and electricians record and keep track of the vast amount of data needed to install and maintain a lighting installation. Lightwright 6 will be launched at USITT 2016, March 17 - 19, in Salt Lake City. McKernon will be on hand all three days to demonstrate the new features and to speak with present and future Lightwright users.Īs the lighting world has increased in complexity due to the proliferation of moving lights and LEDs, the organizational demands on lighting designers, design assistants, and electricians has continued to grow. Lightwright 6, for the first time, fulfills a longtime industry dream of controlling the flow of lighting data from design to console without needing to enter data multiple times by hand, while documenting up to 45,000 universes of data. Lightwright 5 brought lighting users data exchange between Lightwright and Vectorworks, changing the way thousands of designers develop their light plots by allowing Vectorworks lighting data to be brought directly into Lightwright, and allowing design changes to flow back and forth between the two programs. Lightwright data export works as described in the wiki, however, to be successfully read, line endings will need to be converted to the windows standard of from the Mac standard of Only conventional fixtures are imported regardless of the approach, however the Lightwright import seems to import more information than the ASCII approach.So a 6-Bar symbol will be counted as one 6 bar, and not 6, if it has traditional multi-circuit unit numbering (1-A, A-1, etc.) and if all the. Lightwright 6 brings console link for ETC's Eos family, which changes the way user's work in the theatre by allowing console data to flow back and forth between Lightwright and the lighting console, including the ability to control console channels directly from Lightwright. As to my original issue, what Ive discovered is that Lightwright 6 will count multiple lights as one unit if you assign it the same unit number (or standard multi unit numbering) and position. Lightwright 6 has dozens of other new features for lighting users, including a built in label maker.
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