![]() Descend to the depths of the tower this time, and assist in defusing the kobold threat. Once again, Limsa Lominsa asks for your aid. The kobolds’ love for explosives will surely spell destruction if the beastmen are not purged with utmost haste. The Maelstrom has been swift to plan a retaking of the tower, but time is of the essence. Or rather, it was, until an order of kobolds forced workers to evacuate. With the siren banished from Pharos Sirius, reconstruction of the lighthouse is well under way. Here are some details about it from the Lodestone: The second dungeon coming to the game in Patch 3.1 is a Hard Mode of Pharos Sirius. Saint Mocianne’s Arboretum will require a level of 60 and an item level of 170 or higher to enter, as well as the completion of the main scenario quest “Heavensward.” But will this savage garden yield fortune, or folly? A band of treasure hunters would pierce the heart of this leafy labyrinth in search of treasure, a treasure they claim would be a boon to Idyllshire. Alas, in the wake of the Exodus it has since been abandoned, the teeming life within now roaming the halls with reckless abandon. Saint Mocianne’s Arboretum was once home to the greatest collection of flora and fauna the realm had ever known. Here’s some information on the Arboretum from the official Final Fantasy XIV Lodestone: The first of the two new dungeons is the Saint Mocianne’s Arboretum. We get a look at two new dungeons, new gear, and even some preexisting mounts that have gained the ability to fly. With Patch 3.1 looming on the near horizon, Square Enix has released new details on some of the things we can expect from the upcoming patch for Final Fantasy XIV.
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